The purpose of this project is to improve the genre
of vehicle combat games. We want to increase the level of Pakistani game
development industry and promote online multiplayer games.
To download the prototype Click here
https://kashirao.itch.io/heavy-driver
The
project we are going to develop is a 3D online multiplayer vehicle combat game.
It is a 3rd person vehicle-combat desktop game. This game has 3 different maps.
The theme of the game is post-Apocalyptic. The player can play solo or with
friends (Squad vs Squad). Player can also add friends. In the lobby or during
game, players can also be able to chat with each other. Non-player characters
are available in training mode. There are about 5 different types of vehicles.
They can also buy new vehicles using coins. This game has random loot generation
system like lifelines, shields, and different weapons. Different kinds of
weapons are installed on vehicles. Player can upgrade their Vehicles
durability.
Objectives
OB-l: Develop a game that is fully compatible with
all devices.
OB-2: Develop a game that improves the quality of
vehicle combat multiplayer online game genre.
OB-3: Develop a game that have memorable interface
and fun gameplay.
OB-4: Develop a game that have high quality graphics and good game optimization.
For the users who wants
to have good gaming experience with improved graphics, better car mechanics or
lag free. Our game gives these players a platform to have all these qualities
to give them an experience of better gameplay. Our game has a realistic car mechanics
for better gaming experience for players. Users, who wants to get entertainment
and spend their spare time with their friends. Our game will give them an
opportunity to play game with their friends and spend their time by chatting
and playing together. Unlike, you get bored by a lot of work and not interacting
with your friends for long time. The users who will use our product will get
this chance to spend their spare time with their friends and relatives. That
will also help in entertaining and refreshing their minds.
Modules
1:
Vehicles
System
FE-1: Vehicle modeling or
designing
FE-2: Setup the Vehicles
mechanics in the game
FE-3: Can make Vehicles upgradeable like increasing
vehicle durability
FE-4: Manage the buying of new Vehicles
FE-5: Camera Movement
2: Game
Design
FE-1: Designing 3D map of post-apocalyptic theme
FE-2: Map terrains
FE-3: Random Loot Generation during the match
1.3
Module
3: Player Account Management
FE-1: Login Account with
Gmail/Facebook
FE-2: Change or modify
username and account details
FE-3: Hide and show account
details
FE-4: Manage the vehicles
of each individual player
FE-5: Maintain the records
of the Coins
FE-6: Manage the friend
list
FE-6: Manage the player
level
4: Online Interaction System
FE-1: Message
Chat with your friends
FE-2:
Send emojis to their friends
FE-3:
Do voice chat with your friends
FE-4: Add
friends to friend list
FE-5: Remove Friend
1.5
Module
5: Animation
FE-1:
Animations for vehicles
FE-2:
Animation for explosion of vehicles
FE-3:
Animation of weapons
FE-4:
Animation for power-ups.
6: Lobby Management
FE-1:
Lobby screen or Main menu
FE-2:
Inventory item popup screen to select, upgrade and buy
FE-3:
Access Maps, Friend list, chat form the Main Menu of the game
FE-4:
Setting menu
FE-5: Interaction
Screen
FE-6: In-game UI
FE-7: HUD components
7: Audio Design
FE-1: Controls the sounds of different weapons
FE-2: Controls the background Music of the game
FE-3: Character speech.
FE-4: Ambient audio
FE-5: Vehicles explosion sound
8: Multiplayer Management
FE-1: Creating a server to play with friends or other members
FE-2: Joining an already created server to play with other random teams
9: AI Based bot
FE-1: If no player is
available online then player can play with Non player Characters.
FE-2: For training purposes, Player can play with the non-Player
Characters.
FE-3: In a match, some non-player character can also play as bots.
10: Inventory System
FE-1: Collection of
weapons
FE-2:
Equipped items
FE-3:
Health and Shields
FE-4:
Vehicle Collection
System Limitations/Constraints
The
Limitations /Constraints of the project are as following:
LI-1: Need high speed internet.
LI-2: This game is just for the Desktop (Windows OS) Systems.
LI-3: Only 10 players can play in a single match.
Implementation:
Some Pics after 60% Implementation:



















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